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| #define _CRT_SECURE_NO_WARNINGS 1 #include"game.h"
void menu() { printf("*************************\n"); printf("******* 1.play ********\n"); printf("******* 0.exit ********\n"); printf("*************************\n"); }
void game() { char board[ROW][COL] = { 0 }; Init_board(board, ROW, COL); Display_board(board, ROW, COL); while (1) { player_board(board, ROW, COL); Display_board(board, ROW, COL); printf("\n"); if (is_end(board, ROW, COL) != 'c') { is_win(is_end(board, ROW, COL)); break; } computer_board(board, ROW, COL); Display_board(board, ROW, COL); printf("\n"); if (is_end(board, ROW, COL) != 'c') { is_win(is_end(board, ROW, COL)); break; } } }
void Init_board(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } }
void Display_board(char board[ROW][COL], int row, int col) { for (int i = 0; i < row; i++) { for (int j = 0; j < col; j++) { if (j < col - 1) printf(" %c |", board[i][j]); else printf(" %c \n", board[i][j]); } if (i < row-1 ) { for (int j = 0; j < col; j++) { if (j < col - 1) printf("___|"); else printf("___\n"); } } else { for (int j = 0; j < col; j++) { if (j < col - 1) printf(" |"); else printf(" \n"); } } } }
void player_board(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; while (1) { int i = 0; int j = 0; printf("请输入下棋位置->"); scanf("%d %d", &i, &j); if (i <= row && i >= 1 && j <= col && j >= 1) { if (board[i-1][j-1] == ' ') { board[i-1][j-1] = '*'; break; } else { printf("坐标已有棋,清重新输入!\n"); } } else { printf("坐标非法,清重新输入!\n"); } } }
void computer_board(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; while (1) { i = rand() % 3; j = rand() % 3; if (board[i][j] ==' ') { board[i][j] = '#'; break; } else continue; } }
char is_end(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] &&board[i][1]== board[i][2] && board[i][0] != ' ') return board[i][0]; } for (i = 0; i < col; i++) { if (board[0][i] == board[1][i] &&board[1][i]== board[2][i] && board[0][i] != ' ') return board[0][i]; } if (board[0][0] == board[1][1] && board[1][1]== board[2][2] && board[0][0] != ' ') return board[0][0]; if (board[2][0] == board[1][1] == board[0][2] && board[2][0] != ' ') return board[2][0]; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') return 'c'; } } return '-'; }
void is_win(char flag) { if (flag == '*') { printf("玩家获胜!\n"); system("pause"); system("cls"); } else if (flag == '#') { printf("电脑获胜!\n"); system("pause"); system("cls"); } else if (flag == '-') { printf("平局!\n"); system("pause"); system("cls"); } }
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